#ifndef __Manager_H__ #define __Manager_H__ #include #include #include #include #include "arplayer.h" #include using namespace std; class ListItem: public ARPlayer { public: ListItem(string passType, string *Path, unsigned long *passUID); ~ListItem(void); void start(void); void stop(void); void volChange(float); void setPosition(float); void setStatus(unsigned long); }; #endif //__Manager_H__